{
	map			"mp_village_sh"
	longname	"Standoff"
	gametype	"dm war sab sab2 dom sd sd2 hc thc ctf koth"
	description "MPUI_DESC_MAP_VILLAGE_SH"
	mapimage    "preview_mp_village_sh"
	mapoverlay  "compass_overlay_map_blank"
//	allieschar  "delta_multicam"
//	axischar    "opforce_air"
	environment	"urban"
	mappack		"27"
}
